2021.03.29. Bug fixes


Bug fix

1. Non (en-US)  gamers cannot play the game (Solved)

2. Attack motion is played too slowly and damage does not enter (Solved)


I recently discovered an interesting, but fatal bug, and fixed it. The decimal point is',' in certain cultures, but'.' in certain cultures.

This caused a problem in the custom formula in the game and solved the problem. Various in-game formulas, such as damage formula and attack speed formula, were made available to be modified, but a bug occurred in certain cultures due to the problem with that decimal point.

Now that we've solved this problem, we won't be hitting in slow motion, nor will the damage be zero. (Should be! For my sleep!)

In addition, there are still several bugs, and they are still being reported. In order to solve these problems, we will first make a stable version from the current version. After making the stable version, we will work on the form of adding the following features.

We are sorry for the inconvenience.

Files

Nearly_Dead_Open_Alpha_210329
External
Mar 28, 2021

Get Nearly Dead

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